psch.thinbasic.com community forums
Welcome, Guest. Please login or register.
February 05, 2012, 11:02:45 am

Login with username, password and session length
Search:     Advanced search
Do not forget to visit the main site at http://psch.thinbasic.com/, new articles spawn there from time to time!
158 Posts in 30 Topics by 39 Members
Latest Member: immindyslowly
* ** Home Forum Index Help Search Login Register
Welcome, Guest. Please login or register.
February 05, 2012, 11:02:45 am

Login with username, password and session length

Permissions

by admin on May 26, 2011, 07:11:00 pm

After some pause, I prepared new article on TBGL related topic - off screen rendering. Thanks to earlier discussed concept of "under one roof", the article is available on ThinBASIC website directly:
Beyond TBGL: Offscreen rendering, why and how?  (download visible after logging in)

As this technique is not supported on all hardware, it has not been incorporated to TBGL directly, but it is available to anyone via ThinBasic unit.

If you need to render images bigger than screen resolution, this article will fill you in with the background info, sample implementation and basic example.

 

Petr Schreiber,
admin

by admin on March 05, 2011, 10:53:00 am

Dear friends,

I just disabled the registration for new members on this forum for two reasons:

  • TBGL support is switching to "everything ThinBASIC under one roof"
  • increased number of spammers started to appear

The second item is quite clear, but what does the "everything ThinBASIC under one roof" mean?

To not split power and focus of people interested in TBGL and other modules, the ThinBASIC website now offers ideal services to keep all ThinBASIC related info "under one roof" or simply "on one place".
How is this achieved?:

  • TBGL module has its own subforum on the ThinBASIC website
  • TBGL articles move to dedicated section at ThinBASIC website as well

The TBGL subforum is already packed with examples, tutorials and tools, and the articles in at ThinBASIC website have easy to manage editing system, which allows updating them to current state without struggle.
This way you can be sure the version of article you read is really the latest one.
Note: You can see images and attachements after logging in

For the mentioned reasons I would like to invite all users of this forum to join us at the main ThinBASIC forum, I am looking forward to meet you there!

 

Petr Schreiber,
admin

by admin on August 23, 2010, 11:31:00 am

Dear friends,

today, on 23rd August 2010, it is exactly 5 years since the first ThinBASIC public release leaved the gates of factory and spread to whole world.

To celebrate this event, I present you with new article on TBGL, focused on bokeh rendering (what an oxymoron) purely using ThinBASIC resources.

I hope you will like staying in ThinBASIC world even in the coming years!

 

Output of the script
 
 

As usually, you can reach the article anytime later from Articles section.

Petr Schreiber,
admin

 

by admin on May 31, 2010, 09:23:00 pm

One of the possible uses of TBGL are scientific visualizations.
Recently, the module has been used for displaying the data set of PreComputed Scan Matching, while the images created were used for numerous articles on mobile robotics.

The picture belows shows model of single building floor with ray-obstacle collision web.

 

Precomputed rays

 


Petr Schreiber,
admin

by admin on October 01, 2009, 10:36:00 am

Dear friends,

let me proudly announce new series of TBGL programming articles, the Movie FX.
They focus on creating basic visual effects and postprocessing of the video using ThinBASIC and VirtualDub.

The first articles in the series focuses on composition of still photo and animated CG object together, to create illusion of UFO flying over the city.

 

 

You can read about the approach in PDF form, download script and have a look at final video .


Petr Schreiber

Recent
[October 26, 2009, 04:31:41 pm]

[June 08, 2009, 08:04:04 pm]

[November 22, 2008, 08:14:51 pm]

[September 26, 2008, 06:49:42 pm]

[September 26, 2008, 08:20:57 am]

[September 16, 2008, 03:37:51 pm]

[February 26, 2008, 11:11:49 am]

[October 29, 2007, 11:28:49 am]

[October 26, 2007, 08:48:27 pm]

[September 16, 2007, 10:33:28 pm]
Members
Total Members: 39
Latest: immindyslowly
Stats
Total Posts: 158
Total Topics: 30
Online Today: 2
Online Ever: 20
(August 07, 2008, 11:03:38 am)
Users Online
Users: 0
Guests: 1
Total: 1

Last 10 shouts:
June 02, 2010, 04:30:44 pm
Do not forget to keep you updated with latest thinBasic version to not miss any of the exciting new features!
September 08, 2009, 12:26:00 pm
ThinEdge M15 specification was enhanced, latest ThinBASIC preview contains TBGL with support for normals stored directly in M15 file!
OBJ2M15 export tool has been updated to reflect this new possibilities.
August 05, 2009, 06:18:23 pm
If you are interested in latest enhancements in work-in-progress TBGL 0.2.5 and would like to help with testing, please do not wait any longer and download it today at TBGL kitchen
November 08, 2007, 10:20:17 pm
Very, very good article by Mike Hartlef about developement of AirDogs in Articles section
July 02, 2007, 05:47:50 pm
Tomb Raider: Anniversary analysed from thinBASIC point of view, see articles on http://psch.thinbasic.com/
May 03, 2007, 06:29:33 pm
New article on http://psch.thinbasic.com/

... this time about trees
March 21, 2007, 09:09:01 pm
Hi all,

do not miss new release of OpenGL headers
admin
January 27, 2007, 06:56:18 pm
thinEdge 1.0.0.6 early preview is out !
January 09, 2007, 01:26:57 pm
I updated the model viewer bundled with AT-AT model. It will work now even with latest thinBASIC
October 27, 2006, 10:36:46 am
Hi all,
new release of thinEdge is out !
Powered by MySQL Powered by PHP Powered by SMF 1.1 RC3 | SMF © 2001-2006, Lewis Media
TinyPortal v0.9.5 © Bloc
Valid XHTML 1.0! Valid CSS!