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thinBASIC TBGL Website
by Petr Schreiber |
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Please welcome to special part of this web, in which I will try to present you some common or even advanced and unusual techniques which might come handy.
Hope you will find following information useful
Post-Mortem
Articles where developers reveal challenges faced while developing game
AirDogs 1942 by Michael Hartlef
Movie FX
Articles describing how to re-implement techniques used in effect based movies
Combining the real and the virtual, part1 [PDF], Script attachement [ZIP], Generated movie [AVI]
Gaming FX
Articles describing how to re-implement techniques used in modern games
Tomb Raider: Anniversary
Useful forum posts
Important TBGL related threads, not necessarily from TBGL website only
Creating crowd scenes
Managing 2.5D graphics for adventure games
Using shaders and extensions using TBGL and OpenGL headers
Rendering to texture using TBGL and OpenGL headers
New articles
General articles describing various graphic techniques
Growing trees
Early articles
All this old articles will be converted to new and shiny versions. They use older TBGL syntax, but you will be able to use it even in latest scripts.
Stereo viewing - use of red blue glasses
Check here at least every month, new article might wait here for you!
| © Petr Schreiber 2010 |