thinBASIC TBGL Website

by Petr Schreiber 
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Articles

Please welcome to special part of this web, in which I will try to present you some common or even advanced and unusual techniques which might come handy.

Hope you will find following information useful


Movie FX
Articles describing how to re-implement techniques used in effect based movies

Blending based bokeh [Online]

Combining photo with 3D object [Online]


Gaming FX
Articles describing how to re-implement techniques used in modern games

Tomb Raider: Anniversary


Other articles
General articles describing various graphic techniques

Growing trees


Post-Mortem
Articles where developers reveal challenges faced while developing game

AirDogs 1942 by Michael Hartlef


Useful forum posts
Important TBGL related threads, not necessarily from TBGL website only

Metacircles - isosurface calculations with entities

Example on boids - method for group AI

Using CG shaders

Using GLSL shaders

Managing 2.5D graphics for adventure games

Creating crowd scenes


Early articles
All this old articles will be converted to new and shiny versions. They use older TBGL syntax, but you will be able to use it even in latest scripts.

Stereo viewing - use of red blue glasses


Check here at least every month, new article might wait here for you!